Minesweeper: Testing setup
- July 19, 2020
- Roeland Matthijssens
Today I started setting up my development environment and testing setup
Continue reading
Today I started setting up my development environment and testing setup
Continue reading
Today we are going to make some choices for the application we will be using for the foreseeable future of the project.
Continue reading
Before starting this project i had a quick sparring session with one of my best friends. He’s an incredible smart guy and i love just talking about random technical problems with him because he always has some insights for me that i hadn’t considered yet.
Continue reading
My main goal for this project is not getting a finished product running on a server somewhere. The project will functional as a playground for me to experiment, in a safe environment, with new (to me) technologies, methodologies and ways of working.
Continue readingPreviously I was taking a very OO approach to the idea. Making each cell an object with its x and y position, the number in the cell, wether it was a bomb or not and if there was a flag on the cell. Note that at the time it was designed as a single player version so just a boolean value for the flag state was sufficient.
Continue reading
A couple of years ago some person made an online minesweeper game where you could compete against random people from the internet. You could score points by correctly putting a flag on a bomb or opening non-bomb squares. Clicking on a bomb or misplacing a flag wouldn’t kill you. Instead you would lose some of your points. There was no win or loss condition. Just the infinite span of the field and a visible high score table to give a sense of competition.
Continue reading